miércoles, 18 de septiembre de 2013

Bueno, vamos a intentar retomar la posta, ya que estaba abandonado.

El post de hoy es de la lista que estoy considerando como "MI" lista. La lista es Space Marines: White Scars  (primario) y Tau: Farsight (aliado). La lista es a 1850, el "punto caramelo" de 6ta edición. Aquí la presento:

         Space Marines w/ Blank Templar 6th Ed (2013) (Primary Detachment) Selections:

(No Category)

  • Chapter Tactics
    White Scars

HQ (150pts)

  • Kor'Sarro Khan (150pts)
    And They Shall Know no Fear, Chapter Tactics (White Scars), Furious Charge, Independent Character, Master of the Hunt, Warlord Trait: Champion of Humanity
    Bolt Pistol, Frag and Krak Grenades, Iron Halo, Moondrakken (25pts), Moonfang (Prey's Bane), Power Armour

Troops (745pts)

  • Bike Squad (Troops) (190pts)
    And They Shall Know no Fear, Combat Tactics
    2x Grav-gun (30pts), 4x Space Marine Biker (84pts)
    • Attack Bike (55pts)
      Multi-Melta (10pts)
    • Biker Sergeant (21pts)
      Chainsword
  • Bike Squad (Troops) (190pts)
    And They Shall Know no Fear, Combat Tactics
    2x Grav-gun (30pts), 4x Space Marine Biker (84pts)
    • Attack Bike (55pts)
      Multi-Melta (10pts)
    • Biker Sergeant (21pts)
      Chainsword
  • Tactical Squad (180pts)
    And They Shall Know no Fear, Combat Squads, Combat Tactics
    Flamer (5pts), Rhino (35pts) (Repair, Tank), 9x Space Marine (126pts)
    • Space Marine Sergeant (14pts)
      Bolt pistol, Bolter
  • Tactical Squad (185pts)
    And They Shall Know no Fear, Combat Squads, Combat Tactics
    Flamer (5pts), 9x Space Marine (126pts)
    • Rhino (40pts)
      Repair, Tank
      Storm Bolter (5pts)
    • Space Marine Sergeant (14pts)
      Bolt pistol, Bolter

Heavy Support (100pts)

  • Thunderfire Cannon (100pts)

Tau Empire: Farsight Enclaves (2013) (Allied Detachment) Selections:

HQ (152pts)

  • Commander (152pts) (Codex: Tau Empire p98)
    Independent Character, Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky
    Crisis battlesuit, Drone controller (8pts), 2x Missile pod (30pts), Target lock (5pts)
    • 2x Marker Drone (24pts)
      2x Markerlight

Elites (210pts)

  • XV104 Riptide (210pts) (Codex: Tau Empire p100)
    Nova Reactor, Preferred Enemy (Orks) (CC only), Supporting Fire
    Early warning override (5pts), Ion accelerator (5pts), Riptide battlesuit, Riptide Shield Generator, Twin-linked fusion blaster, Velocity tracker (20pts)

Troops (300pts)

  • Kroot Carnivore Squad (78pts) (Codex: Tau Empire p99)
    Infiltrate, Move Through Cover, Preferred Enemy (Orks) (CC only), Stealth (Forests) ()
    • 13x Kroot (78pts)
      13x Kroot rifle
  • XV8 Crisis Team (compulsory) (222pts) (Codex: Tau Empire p100)
    Preferred Enemy (Orks) (CC only), Supporting Fire, Very Bulky
    Bonding Knife Ritual (3pts) (*)
    • Crisis Shas'ui (57pts)
      Crisis battlesuit, 2x Missile pod (30pts), Target lock (5pts)
    • Crisis Shas'ui (57pts)
      Crisis battlesuit, 2x Missile pod (30pts), Target lock (5pts)
    • Crisis Shas'ui (57pts)
      Crisis battlesuit, 2x Missile pod (30pts), Target lock (5pts)
    • 4x Marker Drone (48pts)
      4x Markerlight

Heavy Support (190pts)

  • XV88 Broadside Team (190pts) (Codex: Tau Empire p103)
    Extremely Bulky, Preferred Enemy (Orks) (CC only), Supporting Fire
    Bonding Knife Ritual (2pts) (*)
    • Broadside Shas'ui (70pts)
      Broadside battlesuit, Target lock (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
    • Broadside Shas'ui (70pts)
      Broadside battlesuit, Target lock (5pts), Twin-linked high-yield missile pod, Twin-linked smart missile system
  • 4x Missile Drone (48pts)
  • 4x Missile pod               


Es una lista que prácticamente se juega sola, las 13 motos, y los 2 rhinos con 20 marines empiezan literalmente en el medio de la mesa, generando bastante distracción, y haciendo que el enemigo tenga que si o si enfocar su fuego en ellos para evitar quedar encerrado en un lugar sin capacidad de maniobra. Aparte de eso, al poder aprovechar al máximo el fuego de las crisis, apocalipsis, thunderfire y riptide, hace que decidir a donde va a disparar el enemigo sea una dura decisión. Y, por ultimo, la lista posee una capacidad antiaérea bastante fuerte, 6 Drones Marcadores acoplados, 3 crisis con 2 lanzamisiles acoplados, una riptide con skyfire, y un grupo de apocalipsis con sus drones aprovechando los marcadores puede ser devastador para cualquier volador de la mesa. La lista aparte nos brinda la capacidad de tener 8 escuadras que puntúan, y 2 unidades que hacen fuego indirecto, con lo cual uno no puede esconderse de la misma en lugares alejados, o fuera de LOS. Y por ultimo, la capacidad de movimiento de 4 escuadras de la lista, la vuelve sumamente móvil.

A futuro, quizás se le haga alguna modificación, pero, por lo pronto, la lista es lo que se ve!

Un saludo!